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22
KurosWhatToPlay.sln
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22
KurosWhatToPlay.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.12.35527.113 d17.12
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "KurosWhatToPlay", "KurosWhatToPlay\KurosWhatToPlay.csproj", "{0A2485B5-EEF4-4E58-9355-CA26DCAF52B3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{0A2485B5-EEF4-4E58-9355-CA26DCAF52B3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0A2485B5-EEF4-4E58-9355-CA26DCAF52B3}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0A2485B5-EEF4-4E58-9355-CA26DCAF52B3}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0A2485B5-EEF4-4E58-9355-CA26DCAF52B3}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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48
KurosWhatToPlay/Controller/IGDB.cs
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48
KurosWhatToPlay/Controller/IGDB.cs
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using IGDB;
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using IGDB.Models;
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namespace KurosWhatToPlay.Controller {
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public class IGDB {
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IGDBClient igdb;
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internal IGDB() {
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igdb = new IGDBClient("ngtj0oyeb9fz4713uv0nxij7nrnh01", "fjzked4kg1d3a7u1lpw6qsp1a5823u");
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}
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internal async void getGame(string id) {
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Game[] games = await igdb.QueryAsync<Game>(IGDBClient.Endpoints.Games, query: "fields *; where id = " + id + ";");
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Game game = games.First();
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Console.WriteLine(game.Name); // Thief
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}
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internal async void GetGameNames(long last, long amount, DataGridView gameList) {
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long value = last + amount;
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string request = "(";
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for (long i = last; i <= value; i++) {
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request += i + ",";
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}
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request = request.Remove(request.Length - 1);
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request = request + ")";
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Game[] games = await igdb.QueryAsync<Game>(IGDBClient.Endpoints.Games, query: "fields id,name; where id = " + request + "; limit " + amount + ";");
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foreach (Game game in games) {
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if (game.Id != null && game.Id.HasValue) {
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gameList.Rows.Add(game.Id.Value, game.Name);
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}
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}
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}
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internal async void GetConsoleNames(ComboBox consoleCbx) {
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Platform[] gameEngines = await igdb.QueryAsync<Platform>(IGDBClient.Endpoints.Platforms, query: "fields id,name; limit 200;");
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foreach (Platform engine in gameEngines) {
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if (engine.Id != null && engine.Id.HasValue) {
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consoleCbx.Items.Add(engine.Name);
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}
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}
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}
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}
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}
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15
KurosWhatToPlay/Controller/Program.cs
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15
KurosWhatToPlay/Controller/Program.cs
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namespace KurosWhatToPlay.Controller {
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internal static class Program {
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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static void Main() {
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// To customize application configuration such as set high DPI settings or default font,
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// see https://aka.ms/applicationconfiguration.
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IGDB igdb = new Controller.IGDB();
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ApplicationConfiguration.Initialize();
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Application.Run(new MainForm(igdb));
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}
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}
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}
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15
KurosWhatToPlay/KurosWhatToPlay.csproj
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KurosWhatToPlay/KurosWhatToPlay.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net8.0-windows</TargetFramework>
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<Nullable>enable</Nullable>
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<UseWindowsForms>true</UseWindowsForms>
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="IGDB" Version="5.1.0" />
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</ItemGroup>
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</Project>
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10
KurosWhatToPlay/Model/GameList.cs
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KurosWhatToPlay/Model/GameList.cs
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namespace KurosWhatToPlay.Model {
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internal class GameList {
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long Id { get; set; }
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public string Name { get; set; }
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public GameList() {
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}
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}
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}
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143
KurosWhatToPlay/View/MainForm.Designer.cs
generated
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143
KurosWhatToPlay/View/MainForm.Designer.cs
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using IGDB.Models;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace KurosWhatToPlay
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{
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partial class MainForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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gameList = new DataGridView();
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Id = new DataGridViewTextBoxColumn();
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gameName = new DataGridViewTextBoxColumn();
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backgroundWorker1 = new System.ComponentModel.BackgroundWorker();
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panel1 = new Panel();
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consoleCbx = new ComboBox();
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((System.ComponentModel.ISupportInitialize)gameList).BeginInit();
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panel1.SuspendLayout();
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SuspendLayout();
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//
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// gameList
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//
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gameList.AllowUserToAddRows = false;
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gameList.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
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gameList.AutoSizeColumnsMode = DataGridViewAutoSizeColumnsMode.AllCellsExceptHeader;
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gameList.ColumnHeadersHeightSizeMode = DataGridViewColumnHeadersHeightSizeMode.AutoSize;
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gameList.Columns.AddRange(new DataGridViewColumn[] { Id, gameName });
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gameList.Location = new Point(12, 16);
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gameList.Name = "gameList";
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gameList.RowHeadersWidth = 51;
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gameList.Size = new Size(477, 422);
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gameList.TabIndex = 4;
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gameList.Scroll += GameListScroll;
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//
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// Id
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//
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Id.HeaderText = "Id";
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Id.MinimumWidth = 6;
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Id.Name = "Id";
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Id.Width = 6;
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//
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// gameName
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//
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gameName.HeaderText = "gameName";
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gameName.MinimumWidth = 6;
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gameName.Name = "gameName";
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gameName.Width = 6;
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//
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// panel1
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//
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panel1.AutoSize = true;
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panel1.AutoSizeMode = AutoSizeMode.GrowAndShrink;
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panel1.Controls.Add(consoleCbx);
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panel1.Dock = DockStyle.Right;
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panel1.Location = new Point(500, 0);
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panel1.MaximumSize = new Size(300, 200);
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panel1.MinimumSize = new Size(300, 200);
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panel1.Name = "panel1";
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panel1.Padding = new Padding(0, 16, 0, 0);
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panel1.Size = new Size(300, 200);
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panel1.TabIndex = 5;
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//
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// consoleCbx
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//
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consoleCbx.FormattingEnabled = true;
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consoleCbx.Location = new Point(104, 41);
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consoleCbx.Name = "consoleCbx";
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consoleCbx.Size = new Size(151, 28);
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consoleCbx.TabIndex = 0;
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//
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// MainForm
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//
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AutoScaleDimensions = new SizeF(8F, 20F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(800, 450);
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Controls.Add(panel1);
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Controls.Add(gameList);
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Name = "MainForm";
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Text = "Kuro's What to Play";
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((System.ComponentModel.ISupportInitialize)gameList).EndInit();
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panel1.ResumeLayout(false);
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ResumeLayout(false);
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PerformLayout();
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}
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public void GameListScroll(object sender, System.EventArgs e) {
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int totalHeight = 0;
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foreach (DataGridViewRow row in gameList.Rows)
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totalHeight += row.Height;
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if (totalHeight - gameList.Height < gameList.VerticalScrollingOffset) {
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if (gameList.Rows.Count > 0) {
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var id = gameList.Rows[gameList.Rows.Count - 1].Cells[0].Value;
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if (id != null && id.GetType() == typeof(long)) {
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currentID = long.Parse(id.ToString());
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}
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}
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Igdb.GetGameNames(currentID, 200, gameList);
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}
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}
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public void initGameList() {
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Igdb.GetGameNames(0, 199, gameList);
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}
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public void initConsoleCbx() {
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Igdb.GetConsoleNames(consoleCbx);
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}
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#endregion
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long currentID = 0;
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private DataGridView gameList;
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private DataGridViewTextBoxColumn Id;
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private DataGridViewTextBoxColumn gameName;
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private System.ComponentModel.BackgroundWorker backgroundWorker1;
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private Panel panel1;
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private ComboBox consoleCbx;
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}
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}
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13
KurosWhatToPlay/View/MainForm.cs
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KurosWhatToPlay/View/MainForm.cs
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namespace KurosWhatToPlay {
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public partial class MainForm : Form {
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public MainForm(Controller.IGDB igdb) {
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InitializeComponent();
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Igdb = igdb;
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initGameList();
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initConsoleCbx();
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}
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public Controller.IGDB Igdb { get; }
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}
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}
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129
KurosWhatToPlay/View/MainForm.resx
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129
KurosWhatToPlay/View/MainForm.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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||||
</xsd:element>
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||||
</xsd:schema>
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||||
<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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||||
<resheader name="version">
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||||
<value>2.0</value>
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</resheader>
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||||
<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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||||
<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<metadata name="Id.UserAddedColumn" type="System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<value>True</value>
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||||
</metadata>
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<metadata name="backgroundWorker1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<value>17, 17</value>
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</metadata>
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<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
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<value>25</value>
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</metadata>
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||||
</root>
|
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